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PluginStats

Unity Code Snippets installs statistics

By Kleber Silva · VS Code Marketplace · Snippets

All snippets you need for Unity3D development

View on VS Code Marketplace Fresh · Oct 19, 2026

Unity Code Snippets has 1,880,557 recorded installs on VS Code Marketplace.

It ranks #358 of 2,501 tracked VS Code Marketplace listings by installs.

It is rated 4.9 out of 5 from 32 ratings.

PluginStats has 4 daily observations since Oct 16, 2026; the latest is from Oct 19, 2026.

Installs
1,880,557
Official API · Oct 19, 2026
7-day growth
—
Insufficient history
30-day growth
—
Insufficient history
90-day growth
—
Insufficient history
Rank
#358
Among tracked VS Code Marketplace listings

Rating: 4.94 / 5 from 32 ratings

About Unity Code Snippets

Unity Code Snippets

Create Unity classes and methods easily.

Features

2.0.0: Support to style configuration. Now you can use K&R and Allman (C#/Unity default) styles! More at Configuration section.

All the Unity code snippets you need. This extension intends to be the complete collection of Unity snippets for Visual Studio Code.

It takes advantage of latest Visual Studio Code snippets features to create the code faster for you.

MonoBehaviour

Create game classes like MonoBehaviours, NetworkBehaviours and StateMachineBehaviours easily. Also create common methods like Start(), Update() or OnTriggerEnter2D() and log calls.

Editor

Create Editor classes like Editor, EditorWindow and PropertyDrawer as easy as it can be.

ScriptableObject

You never remember the property that goes with the ScriptableObject to create it via Unity create menu? Not a problem.

Installation

As in any Visual Studio Code Extension you have several options to install:

• Enter the Visual Studio Code Marketplace, search for _Unity Code Snippets_ (or enter directly on the extension page) and click on _Install_ button. • Inside Visual Studio Code, enter in the Extensios panel, search for _Unity Code Snippets_ and click on _Install_ button • Run the following command in the Command Palette:

Configuration

Starting at version 2.0.0 the extension is configurable.

To configure the extension, open VSCode Settings and search for "Unity Code Snippets". Note that after changing any of the settings, you need to restart VSCode to apply them to the snippets.

Style

The indentation style for the snippets. For now you can choose between K&R (the default for 1.x version) and Allman (default to C#/Unity). If you need a different one, please leave an issue or upvote an existing one at the project issues bord. Default: K&R.

K&R style

Allman style

Use Private Keyword

Adds the private accessor keyword to private members. Default: true.

No private keyword

Auto Complete: Classes

Auto complete classes like MonoBehaviour and Editor.

Auto Complete: Methods

Auto complete methods like Start and OnCollisionEnter.

Auto Complete: Calls

Auto complete utility calls like Debug.Log and Debug.DrawLine.

Auto Complete: Attributes

Auto complete attributes like [SerializeField] and [RequireComponent] (just these two for now).

Auto Complete: Experimental Attributes

Auto complete all other attributes like [HideInInspector] and [ContextMenu]. There are a lot o attributes and this can pollute your Intellisense popup.

All the snippets

Start typing the names to create the corresponding snippet. Some of them have a special snippet to not mess up with the default Intellisense behavior.

Snippets are devided in categories, all of them can be enabled/disabled in the options.

• Classes: • Game Classes: • MonoBehaviour • StateMachineBehaviour • NetworkBehaviour • ScriptableObject • Editor Classes: • Editor • EditorWithReorderableList • EditorWindow • PropertyDrawer • ScriptableWizard • Standard Classes: • class • interface • MonoBehaviour Methods: • Awake() • FixedUpdate() • LateUpdate() • OnAnimatorIK() • OnAnimatorMove() • OnApplicationFocus() • OnApplicationPause() • OnApplicationQuit() • OnAudioFilterRead() • OnBecameInvisible() • OnBecameVisible() • OnCollisionEnter() • OnCollisionEnter2D() • OnCollisionExit() • OnCollisionExit2D() • OnCollisionStay() • OnCollisionStay2D() • OnConnectedToServer() • OnControllerColliderHit() • OnDestroy() • OnDisable() • OnDisconnectedFromServer() • OnDrawGizmos() • OnDrawGizmosSelected() • OnEnable() • OnFailedToConnect() • OnFailedToConnectToMasterServer() • OnFocus() • OnGUI() • OnHierarchyChange() • OnInspectorUpdate() • OnJointBreak() • OnJointBreak2D() • OnLostFocus() • OnMasterServerEvent() • OnMouseDown() • OnMouseDrag() • OnMouseEnter() • OnMouseExit() • OnMouseOver() • OnMouseUp() • OnMouseUpAsButton() • OnNetworkInstantiate() • OnParticleCollision() • OnParticleSystemStopped() • OnParticleTrigger() • OnPlayerConnected() • OnPlayerDisconnected() • OnPostRender() • OnPreCull() • OnPreRender() • OnProjectChange() • OnRenderImage() • OnRenderObject() • OnSceneGUI() • OnSelectionChange() • OnSerializeNetworkView() • OnServerInitialized() • OnStateEnter() • OnStateExit() • OnStateIK() • OnStateMove() • OnStateUpdate() • OnTransformChildrenChanged() • OnTransformParentChanged() • OnTriggerEnter() • OnTriggerEnter2D() • OnTriggerExit() • OnTriggerExit2D() • OnTriggerStay() • OnTriggerStay2D() • OnValidate() • OnWillRenderObject() • OnWizardCreate() • OnWizardOtherButton() • OnWizardUpdate() • Reset() • Start() • Update() • Calls: • Debug.Log() (type _log_) • Debug.LogError() (type _logerror_) • Debug.LogException() (type _logexception_) • Debug.LogWarning() (type _logwarning_) • Debug.LogFormat() (type _logformat_) • Debug.LogErrorFormat() (type _logerrorformat_) • Debug.LogWarningFormat() (type _logwarningformat_) • Debug.DrawLine() (type _drawline_) • Debug.DrawRay() (type _drawray_) • Attributes: • [SerializeField] (type _sfield_) • [RequireComponent] • Experimental snippets: • [AddComponentMenu] • [AssemblyIsEditorAssembly] • [BeforeRenderOrder] • [CanEditMultipleObjects] • [ColorUsage] • [ContextMenu] • [ContextMenuItem] • [CreateAssetMenu] • [CustomEditor] • [CustomEditorForRenderPipeline] • [CustomGridBrush] • [CustomPreview] • [CustomPropertyDrawer] • [Delayed] • [DisallowMultipleComponent] • [DrawGizmo] • [EditorWindowTitle] • [ExcludeFromObjectFactory] • [ExcludeFromPreset] • [ExecuteAlways] • [ExecuteInEditMode] • [FilePath] • [GradientUsage] • [GUITarget] • [Header] • [HelpURL] • [HideInCallstack] • [HideInInspector] • [Icon] • [ImageEffectAfterScale] • [ImageEffectAllowedInSceneView] • [ImageEffectOpaque] • [ImageEffectTransformsToLDR] • [ImageEffectUsesCommandBuffer] • [InitializeOnEnterPlayMode] • [InitializeOnLoad] • [InitializeOnLoadMethod] • [InspectorName] • [InspectorOrder] • [LightingExplorerExtension] • [Localization] • [MenuItem] • [Min] • [Multiline] • [NonReorderable] •…

Description from the VS Code Marketplace listing.

  • allman
  • configurable
  • csharp
  • gamedev
  • k&r
  • monobehaviour
  • snippet
  • unity

Where Unity Code Snippets sits in the listing

Each band is one page of 20. Installs on a log scale. Placement is projected from installs, so it can differ from the marketplace's own sort order. Hover a dot to see the listing.

All VS Code Marketplace2,501 listings · 126 pages · page 18, #18 (overall #358)
All VS Code Marketplace: every listing in installs order
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Snippets489 listings · 25 pages · page 4, #4 (overall #64)
Snippets: every listing in installs order
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Charts

Images: 30d · 1y · all time · 1600×900 dark

Adoption over time

Unity Code Snippets installs on VS Code Marketplace, last 90 days: 1,880,557 installs as of Oct 19, 2026.Unity Code SnippetsInstalls on VS Code Marketplace · Last 90 days1,880,557installs1.9M1.9M1.9M1.9M1.9M1.9M1.9MJul 21Aug 5Aug 20Sep 4Sep 19Oct 4Oct 19installsobservedarchived (Internet Archive)no observationsOct 16, 2026 – Oct 19, 2026 · 4 observations · Updated Oct…pluginstats.com
Unity Code Snippets installs on VS Code Marketplace, last 90 days: 1,880,557 installs as of Oct 19, 2026.
PNG SVG

7/30/90-day growth

Unity Code Snippets installs growth on VS Code Marketplace: 7-day growth unavailable, 30-day growth unavailable, 90-day growth unavailable.Unity Code SnippetsInstalls growth on VS Code Marketplace1,880,557installs now7-day growthinsufficient historyInsufficient history30-day growthinsufficient historyInsufficient history90-day growthinsufficient historyInsufficient historyGrowth vs. nearest observation to each baseline date · Updated Oct 19, 2026pluginstats.com
Unity Code Snippets installs growth on VS Code Marketplace: 7-day growth unavailable, 30-day growth unavailable, 90-day growth unavailable.
PNG SVG

Ranking history

Unity Code Snippets VS Code Marketplace ranking history: currently #358 (by installs).Unity Code SnippetsVS Code Marketplace ranking · by installs · Last 90 days#358current rank#356#357#358#359#360Jul 21Aug 5Aug 20Sep 4Sep 19Oct 4Oct 19rankOct 16, 2026 – Oct 19, 2026 · 4 observations · Updated Oct 19, 2026pluginstats.com
Unity Code Snippets VS Code Marketplace ranking history: currently #358 (by installs).
PNG SVG

Ratings over time

Unity Code Snippets ratings on VS Code Marketplace, last 90 days: 32 ratings as of Oct 19, 2026.Unity Code SnippetsRatings on VS Code Marketplace · Last 90 days32ratings282930313233343536Jul 21Aug 5Aug 20Sep 4Sep 19Oct 4Oct 19ratingsobservedarchived (Internet Archive)no observationsOct 16, 2026 – Oct 19, 2026 · 4 observations · Updated Oct…pluginstats.com
Unity Code Snippets ratings on VS Code Marketplace, last 90 days: 32 ratings as of Oct 19, 2026.
PNG SVG

Filled points are observed values; hollow points come from Internet Archive snapshots of the listing page. Dashed segments span periods with no observations — values between points are not interpolated.

Recent observations

Full history (4)
Recent installs observations for Unity Code Snippets
Date (UTC)InstallsChange vs. previous
1,880,557+147
1,880,410+143
1,880,267+177
1,880,090—

Similar VS Code Marketplace Snippets plugins

Data source

Install counts, average rating, and rating counts come from the public Visual Studio Marketplace gallery API. Installs are cumulative and exclude updates.

Listing: https://marketplace.visualstudio.com/items?itemName=kleber-swf.unity-code-snippets. First seen Oct 16, 2026; last successful collection Oct 19, 2026. See the methodology.