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GLSL Lint installs statistics

By DanielToplak · VS Code Marketplace · Programming Languages

Linting of GLSL shader code

View on VS Code Marketplace Fresh · Oct 20, 2026

GLSL Lint has 248,739 recorded installs on VS Code Marketplace, ranking #1310 of 2,501 tracked listings.

Installs
248,739
Official API · Oct 20, 2026
7-day growth
—
Insufficient history
30-day growth
—
Insufficient history
90-day growth
—
Insufficient history
Rank
#1310
Among tracked VS Code Marketplace listings

Rating: 4.44 / 5 from 9 ratings

About GLSL Lint

GLSL Linting for Visual Studio Code

This extension supports linting of GLS (OpenGL Shading Language). It uses the OpenGL and OpenGL ES shader validator Every shader type which is supported by the glslangValidator can be validated.

Features

Requirements

Extension Settings

This extension contributes the following settings: All settings are prefixed with glsllint.

SettingDefaultDescription
glslangValidatorPath""The path to the glslangValidator executable, let it empty when have it in $PATH
glslangValidatorArgs""Arguments for the glslangValidator executable (e.g: using -V for vulkan shaders), string or array of strings
additionalStageAssociations{}Additonal file extension -> glslangValidator stage mapping. Format: {".EXT": "STAGEID"}, example see below
fallBackStage""Fallback stage for when the shader stage could not be determined, see Available stages below
supportedLangsWithStringLiterals["javascript", "javascriptreact", "typescript", "typescriptreact", "elm" ]VSCode language id's to support for string literal validation
linkShadertrueLink all input files together to form a single module ('-l' option for glslangValidator, used for includes)
useIncludeDirOfFiletrueAdd -I[DIR_OF_FILE] to the glslangValidator command
languageSettings.[LANGID]see belowSettings per language VScode language ID, there are built in configurations for JS, JSX, TS, TSX and ELM.
glslifyPattern#pragma glslify:Regex pattern for glslify pragma
glslifyAutoOpenOnErrortrueOpens the glslified code when there is a linting error
glslifyOptions.basedir""Specify the base directory for glslify.compile()
glslifyUseCurrentFileAsBasedirfalseUse the current file as the base directory for glslify (only if glslifyOptions.basedir is not set)
additionalStageAssociations example
"glsllint.additionalStageAssociations": {
  ".fs": "frag",
  ".vs": "vert"
}

Built-in mappings:

{
  ".vert": "vert", // for a vertex shader
  ".vs": "vert", // for a vertex shader
  ".frag": "frag", // for a fragment shader
  ".fs": "frag", // for a fragment shader
  ".gs": "geom", // for a geometry shader
  ".geom": "geom", // for a geometry shader
  ".comp": "comp", // for a compute shader
  ".tesc": "tesc", // for a tessellation control shader
  ".tese": "tese", // for a tessellation evaluation shader
  ".rgen": "rgen", // for a ray generation shader
  ".rint": "rint", // for a ray intersection shader
  ".rahit": "rahit", // for a ray any hit shader
  ".rchit": "rchit", // for a ray closest shader
  ".rmiss": "rmiss", // for a ray miss shader
  ".rcall": "rcall", // for a ray callable shader
  ".mesh": "mesh", // for a mesh shader
  ".task": "task" // for a task shader
}

Available stages:

["vert", "frag", "geom", "comp", "tesc", "tese", "rgen", "rint", "rahit", "rchit", "rmiss", "rcall", "mesh", "task"]
languageSettings notation
"glsllint.languageSettings": {
  "LANGID": {
    "parser": "TSAST|REGEX",
    "patternStart": "[START_REGEX_PATTERN]", // only used when parser: REGEX
    "patternEnd": "[END_REGEX_PATTERN]" // only used when parser: REGEX
  }
}
languageSettings default
"glsllint.languageSettings": {
  "javascript": {
    "parser": "TSAST"
  },
  "javascriptreact": {
    "parser": "TSAST"
  },
  "typescript": {
    "parser": "TSAST"
  },
  "typescriptreact": {
    "parser": "TSAST"
  },
  "elm": {
    "parser": "REGEX",
    "patternStart": "\\[glsl",
    "patternEnd": "\\|\\]"
  }
}

Shader code in string literals…

Description from the VS Code Marketplace listing.

  • Fragment shader
  • GLSL
  • linters
  • OpenGL
  • OpenGL Shading Language
  • Shader
  • Vulkan
  • WebGL

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Charts

Images: 30d · 1y · all time · 1600×900 dark

Adoption over time

GLSL Lint installs on VS Code Marketplace, last 90 days: 248,739 installs as of Oct 20, 2026.GLSL LintInstalls on VS Code Marketplace · Last 90 days248,739installs248.4K248.5K248.5K248.6K248.6K248.7K248.7K248.8KJul 22Aug 6Aug 21Sep 5Sep 20Oct 5Oct 20installsobservedarchived (Internet Archive)no observationsOct 16, 2026 – Oct 20, 2026 · 5 observations · Updated Oct…pluginstats.com
GLSL Lint installs on VS Code Marketplace, last 90 days: 248,739 installs as of Oct 20, 2026.

7/30/90-day growth

GLSL Lint installs growth on VS Code Marketplace: 7-day growth unavailable, 30-day growth unavailable, 90-day growth unavailable.GLSL LintInstalls growth on VS Code Marketplace248,739installs now7-day growthinsufficient historyInsufficient history30-day growthinsufficient historyInsufficient history90-day growthinsufficient historyInsufficient historyGrowth vs. nearest observation to each baseline date · Updated Oct 20, 2026pluginstats.com
GLSL Lint installs growth on VS Code Marketplace: 7-day growth unavailable, 30-day growth unavailable, 90-day growth unavailable.

Ranking history

GLSL Lint VS Code Marketplace ranking history: currently #1310 (by installs).GLSL LintVS Code Marketplace ranking · by installs · Last 90 days#1310current rank#1308#1309#1310#1311#1312Jul 22Aug 6Aug 21Sep 5Sep 20Oct 5Oct 20rankOct 16, 2026 – Oct 20, 2026 · 5 observations · Updated Oct 20, 2026pluginstats.com
GLSL Lint VS Code Marketplace ranking history: currently #1310 (by installs).

Ratings over time

GLSL Lint ratings on VS Code Marketplace, last 90 days: 9 ratings as of Oct 20, 2026.GLSL LintRatings on VS Code Marketplace · Last 90 days9ratings88.599.510Jul 22Aug 6Aug 21Sep 5Sep 20Oct 5Oct 20ratingsobservedarchived (Internet Archive)no observationsOct 16, 2026 – Oct 20, 2026 · 5 observations · Updated Oct…pluginstats.com
GLSL Lint ratings on VS Code Marketplace, last 90 days: 9 ratings as of Oct 20, 2026.

Listing placement

All VS Code Marketplace2,501 listings · 126 pages · 1,252 shown · page 66, #10 (overall #1,310)
All VS Code Marketplace: every listing in installs order

Listing placement

Programming Languages792 listings · 40 pages · page 23, #13 (overall #453)
Programming Languages: every listing in installs order

Listing placement

Linters252 listings · 13 pages · page 8, #17 (overall #157)
Linters: every listing in installs order

Filled points are observed values; hollow points come from Internet Archive snapshots of the listing page. Dashed segments span periods with no observations — values between points are not interpolated.

Each band is one page of 20. Installs on a linear scale. Placement is projected from installs, so it can differ from the marketplace's own sort order. Hover a dot to see the listing.

Recent observations

Full history (5)
Recent installs observations for GLSL Lint
Date (UTC)InstallsChange vs. previous
248,739+109
248,630+65
248,565+74
248,491+57
248,434—

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Data source

Install counts, average rating, and rating counts come from the public Visual Studio Marketplace gallery API. Installs are cumulative and exclude updates.

Listing: https://marketplace.visualstudio.com/items?itemName=dtoplak.vscode-glsllint. First seen Oct 16, 2026; last successful collection Oct 20, 2026. See the methodology.